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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.10 06:31:00 -
[1]
Edited by: JC Anderson on 10/05/2011 06:34:48 I fly a Falcon when not in my Curse.
I have Recon Ships 5.
I still fail with the jams sometimes, and that's while using racial specific jammers. Likewise, when my jam's fail, I have few options due to the fact that the ship can't take much abuse before popping. Often, this means I'm warping out or blowing up while waiting for my jammers to cycle.
If however, the ECCM isn't working as it should, then it needs to be looked at and fixed.
With my usual fit, my optimal on my jams is in the 70-80km range. A well fit long range sniper, or even a heavy missile boat can toast me before they are even in my ecm range. This is due to the nerf awhile back that prevented perma jams at ranges that were far greater than most long range sniper fits. And I admit it was a needed nerf.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.10 12:25:00 -
[2]
Edited by: JC Anderson on 10/05/2011 12:27:40
Originally by: DarkAegix
Confirming that only counter to Falcons is to have all range-affecting drone skills at V.
And how long did the falcon pilot have to train through the pre-req's? Let alone recon ships 5 to allow for a decent ecm success rate? Or filling his mids with ECM and sorely lacking in other areas? Or rigs to effect jam range?
All depends on which angle you look at it from... But regardless of that, the Falcon isn't some unstoppable pwn mobile.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.10 12:34:00 -
[3]
Edited by: JC Anderson on 10/05/2011 12:35:54
Originally by: Malcanis
A dramiel with an overheated MWD can be at 0 on a falcon before the jammers can complete a cycle. Even if the falc jams the dram (pretty likely), the drones will keep on attacking and stop it recloaking, and the dram can "bump-tackle" the falcon for long enough for it to be toast.
Doubt I'd be able to even lock the Dram before it was on top of me in the first place.
Edit: Well the MWD would create enough of a sig bloom that I might be able to.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.10 13:44:00 -
[4]
Originally by: Grimpak
Originally by: Jaik7 just saying, fof missiles do not work very well. during my tests of them, they almost always targeted my fleet instead of the other guys. one in ten hit one of the other guy's fleet. it didn't even hit the same one repeatedly, so there's no damage focus. local reps usually take care of damage done by fof.
please don't mention fof when defending falcons, they don't work and it makes you look silly.
FoF's problem is that they always go for the nearest aggressor.
Personally, I've always wanted to see them fly back and hit the person that launched them. ;)
But alas, its only a dream. :(
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.10 14:39:00 -
[5]
Originally by: Tippia àor maybe they have fought against them using working counters, seeing as how there are quite a few of those.
Few of them that I can see defending Falcons right here in this thread as well. People I've known for awhile that haven't even trained into Recon Ships.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.10 15:57:00 -
[6]
Edited by: JC Anderson on 10/05/2011 16:00:55 True... As I said, even with Max skills I end up with far more failed jams than the OP would be led to believe. At which point I'm likely going to try and pull off a cross jam with another Racial. And my chances then are even lower.
As for the post a couple above mine about the cane... Minmatar ships are sadly much easier to jam than the other races. It's one reason why I don't even bother fitting a Min racial jammer on my Falcons and Rooks and instead just loadout 2 caldari. (Due to the abundance of Drakes.) For Min I often just use another ecm type and go for a cross jam off the bat.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.16 11:40:00 -
[7]
Edited by: JC Anderson on 16/05/2011 11:44:43
I'm just not sure what sort of drugs people are on that say they've never won a fight if there was a falcon on the opposing side. When on contract, we treat them as primary targets just as they should be. But a falcon on the opposite side has never been anything close to an "I WIN" button in my experience.
If that was the case, I would never leave my Falcon, and I doubt my CEO would want me to. But more often than not I am asked to bring out my curse and NOT my Falcon in order to fit our current objective.
Falcon's are not the end-all deciding factor in a fight.
When one shows up and our scout reports it, we don't completely change what we were doing just because a Falcon has arrived. No more so than we would do for any other recon ship.
At least its not like assaulting a death star that is surrounded by a ton of faction jammers preventing half or more of our fleet from firing for most of the bash.
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